![]() ![]() One stack of Rat Pack does not increase fire rate, damage, magazine size, or recoil magnitude. Your first stack of Rat Pack (aka 2 people running Rat King together) does literally nothing. That said, knowing these numbers for certain now, we can say that Bungie's intended buff for Rat King (to frontload the benefits of Rat Pack so Rat King is more viable in smaller fireteams) from all the way back in Forsaken didn't actually happen, or at least that small fireteams don't get proportionally as much benefit from Rat Pack as large fireteams. I've never been able to get an answer as to what RPM the stacks of Rat Pack were, and I'm ecstatic that we now have a clear answer. This beautiful, unique weapon has been an enigma for years, at least to the general Destiny playerbase. I may go back to the video and quantify the change in vertical travel distance per stack of Rat Pack at some point, but for now I'm just pretty happy that we've finally, finally got RPMs and TTKs for Rat King at all stacks. I think this is a big part of the reason why Rat Pack feels like such a laser at high stacks of Rat Pack, along with the 0.47s TTK with one crit below 8 resilience and the 0.58s TTK all bodies at Rat Packs x5. Recoil is noticeably lower in magnitude with extra stacks of Rat Pack, to the point where firing 24 rounds at Rat Pack x5 and 514.2rpm has approximately 75% of the vertical travel in recoil when completely uncontrolled than firing 15 rounds at Rat Pack x0 and 300rpm. There is one obvious factor other than the fire rate and magazine size, and that is the magnitude of the recoil (recoil direction is perfectly vertical because of the catalyst). If you hit all bodies, you get a 1s TTK with 6 shots. Rat Pack x5: 7 frames between shots, 514.2rpm, 0.35s TTK all crits, 0.117s between shotsĪ reminder about Adaptive sidearm TTKs: the perfect TTK of 0.6s is very unforgiving at 4 crits, you can hit a very easy 0.8s TTK with 4 bodies and 1 crit against guardians below 8 resilience (195 damage), and a guaranteed 0.8s TTK against all resiliences with 3 bodies and 2 crits.Rat Pack x4: 8-9 frames between shots, 400-450rpm = 425rpm, 0.42s TTK all crits, 0.14s between shots.Rat Pack x3: 9-10 frames between shots, 360-400rpm = 380rpm, 0.47s TTK all crits, 0.158s between shots.Rat Pack x2: 10-11 frames between shots, 327-360rpm = 343.5rpm, 0.52s TTK all crits, 0.175s between shots.Rat Pack x1: 12 frames between shots, 300rpm, 0.6s TTK all crits, 0.2s between shots.Rat Pack x0: 12 frames between shots, 300rpm, 0.6s TTK all crits, 0.2s between shots.The long-awaited RPM results are as follows: Rat Pack has a radius of 15-16m, approximately. No effect at one stack (15 in the mag, same as base), 17 at two stacks, 19 at three stacks, 21 at four stacks, 24 at five stacks, and 26 at six stacks (six stacks is the cap, I discovered this during the 12-person fireteam glitch, I cannot replicate the glitch any longer to measure firerate at Rat Pack 圆, unfortunately). If you would like the video file feel free to ask and I can get it to you.īefore we get to the video results, what we already know about Rat Pack is that it makes Rat King fire faster, it does not increase damage, it does something positive to stability or recoil magnitude, and it increases magazine size. I don't know if the above video is encoded at 60fps and I didn't use it to count the frames, I used the file itself and VLC. The footage was captured and analysed at 60fps, and is available on YouTube here: Let’s say we have two arrays of shape batch size (2) x number of features (3).After months of trying to find this information to no avail, I finally figured out how to capture footage, count frames etc, and then got a team of useful idiots beloved friends and fellow Rats together to collect the footage. Stacking of instances vertically using stack and axis=0Ĭoncatenation of batches vertically using concatenate (cat) and axis=0 or vstackĬoncatenate can be used to join 2 or more arrays along an existing dimension.Concatenation of instance features horizontally using concatenate (cat) and axis=0 or hstack. ![]() Concatenation of batches horizontally using concatenate (cat) and axis=1 or hstack.Concatenation of batches vertically using concatenate (cat) and axis=0 or vstack.hstack allows us to concatenate arrays horizontally and requires all non-horizontal dimensions to match across the arrays. vstack allows us to concatenate arrays vertically and requires all non-vertical dimensions to match across the arrays. stack allows us to stack 2 or more arrays by inserting a new dimension and requires the arrays to have the same exact shape. concatenate or cat allow us to concatenate 2 or more arrays by expanding an existing dimension and require all other dimensions to match across the arrays. If we want to put arrays together, we can typically do so using numpy’s concatenate, stack, vstack, or hstack. ![]()
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